07 Oct

“Everyone from Themis Sends Letters Home” by Genevieve Valentine

I usually don’t warn about spoilers, because if you’re reading a review of something then it rather goes without saying, but this time really—experience the story for yourself first, then come back. Don’t worry, this’ll keep.

So! This is really kind of brilliant. You think it’s one story, then another, then it turns out it’s about something else entirely, something richer and deeper and much closer to home. It might’ve been a well-conceived story about interstellar travel, or a well-conceived story about virtual reality, but it’s way more than that, tying its story–and it does have one, with a powerful emotional heart–into themes of prisoners’ rights and medical experimentation and—and I know this might seem frivolous compared to the other two but hear me out—gaming culture, expectations and doxxing. Coming a couple of months after the release of No Man’s Sky to similar expectations, if not similar technology, it actually has something to say about that, and about what drives consumers, and at whose expense our expectations–or entitlement–are, or are not, met.

I’m keeping this one in mind for when awards season rolls around again.

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